[vc_row css_animation=”top-to-bottom”][vc_column css_animation=”none” css=”.vc_custom_1532130281470{margin: 0px !important;border-width: 0px !important;padding: 0px !important;background-color: rgba(198,198,198,0.01) !important;*background-color: rgb(198,198,198) !important;}”][ultimate_heading main_heading=”HI!” main_heading_color=”#dd3333″ sub_heading_color=”#000000″ main_heading_font_family=”font_family:Oswald|font_call:Oswald|variant:regular” main_heading_style=”font-weight:normal;font-style:normal;” sub_heading_font_family=”font_family:Oswald|font_call:Oswald|variant:600″ sub_heading_style=”font-weight:600;” margin_design_tab_text=””]
My name is Ilya and I’ve been working in the game industry since 2004. I have a large experience working on AAA/Indie/Mobile/VR/AR titles. I specialize in Vehicles/Weapons/Environments/Props.
I offer competitive rates to projects both big and small, from single models to fully-featured environments.
[/ultimate_heading][/vc_column][/vc_row][vc_row css_animation=”fadeIn” css=”.vc_custom_1532136273285{margin-top: 20px !important;margin-right: 20px !important;margin-bottom: 20px !important;margin-left: 20px !important;background-color: #e5e5e5 !important;}”][vc_column css_animation=”fadeInLeft” width=”1/2″][ultimate_heading main_heading=”Software” sub_heading_color=”#000000″ alignment=”left” spacer=”line_only” spacer_position=”middle” line_height=”2″ line_color=”#dd3333″ sub_heading_font_family=”font_family:Oswald|font_call:Oswald”]
- Autodesk 3ds max/Maya
- Pixologic Zbrush
- Substance Painter
- Marmoset Toolbag
- Unity/Unreal engines
- Photoshop
- Marvelous Designer
- World Machine
[/ultimate_heading][/vc_column][vc_column css_animation=”fadeInRight” width=”1/2″][ultimate_heading main_heading=”Services” sub_heading_color=”#000000″ alignment=”left” spacer=”line_only” spacer_position=”middle” line_height=”2″ line_color=”#dd3333″ sub_heading_font_family=”font_family:Oswald|font_call:Oswald|variant:600″ sub_heading_style=”font-weight:600;” margin_design_tab_text=””]
- High poly hard surface modeling and sculpting
- Low poly/Mid Poly modeling
- Stylized and photorealistic texturing, UV mapping, normal map baking, and PBR textures
- Assets for Unity and Unreal game engines
- Environment/Level design
- GUI/FX/Animation/Rigging on a basic level
- Technical modeling (LOD, Collision, Shadow Mesh)
- Terrain
- Unity Playmaker
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If you have any questions or work inquiries feel free to contact me on e-mail or use this form
[/ultimate_heading][royal_contact_form][/vc_column][/vc_row][vc_row css_animation=”fadeInUp” css=”.vc_custom_1532136503602{margin-top: 20px !important;margin-right: 20px !important;margin-bottom: 20px !important;margin-left: 20px !important;}”][vc_column width=”1/2″ css=”.vc_custom_1532134775507{margin: 0px !important;}”][vc_custom_heading text=”Unreal Marketplace” font_container=”tag:h2|text_align:center|color:%23ffffff|line_height:2″ use_theme_fonts=”yes” css_animation=”none” css=”.vc_custom_1595104057369{background-color: #dd3333 !important;}” link=”url:https%3A%2F%2Fwww.unrealengine.com%2Fmarketplace%2Fprofile%2FIlyaNedyal|||”][/vc_column][vc_column width=”1/2″][vc_custom_heading text=”Unity Store” font_container=”tag:h2|text_align:center|color:%23ffffff|line_height:2″ google_fonts=”font_family:Oswald%3A300%2Cregular%2C700|font_style:400%20regular%3A400%3Anormal” css_animation=”none” css=”.vc_custom_1532135603906{background-color: #dd3333 !important;}” link=”url:https%3A%2F%2Fassetstore.unity.com%2Fpublishers%2F36004|||”][/vc_column][/vc_row][vc_row css=”.vc_custom_1532296268630{margin: 0px !important;background-color: rgba(255,255,255,0.01) !important;*background-color: rgb(255,255,255) !important;}”][vc_column][vc_row_inner][vc_column_inner][ultimate_heading main_heading=”Shipped Titles” main_heading_color=”#dd3333″ spacer=”icon_only” spacer_position=”middle” icon=”Defaults-angle-down” icon_size=”32″][/ultimate_heading][/vc_column_inner][/vc_row_inner][/vc_column][/vc_row][vc_row][vc_column width=”1/4″][vc_single_image image=”1836″ img_size=”400×400″ alignment=”center” title=”Lone Echo”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1841″ img_size=”400×400″ alignment=”center” title=”Starblood Arena”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1829″ img_size=”400×400″ alignment=”center” title=”Doom”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1837″ img_size=”400×400″ alignment=”center” title=”The Order: 1886″][/vc_column][/vc_row][vc_row][vc_column][vc_empty_space][/vc_column][/vc_row][vc_row][vc_column width=”1/4″][vc_single_image image=”1830″ img_size=”400×400″ alignment=”center” title=”Evolve”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1842″ img_size=”400×400″ alignment=”center” title=”World Of Tanks”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1831″ img_size=”400×400″ alignment=”center” title=”Firefall”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1823″ img_size=”400×400″ alignment=”center” title=”Bioshock Infinite”][/vc_column][/vc_row][vc_row][vc_column][vc_empty_space][/vc_column][/vc_row][vc_row][vc_column width=”1/4″][vc_single_image image=”1845″ img_size=”400×400″ alignment=”center” title=”Batman Arkham Origins”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1838″ img_size=”400×400″ alignment=”center” title=”Ryse: Son of Rome”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1824″ img_size=”400×400″ alignment=”center” title=”Borderlands 2″][/vc_column][vc_column width=”1/4″][vc_single_image image=”1828″ img_size=”400×400″ alignment=”center” title=”Crysis 2″][/vc_column][/vc_row][vc_row][vc_column][vc_empty_space][/vc_column][/vc_row][vc_row][vc_column width=”1/4″][vc_single_image image=”1825″ img_size=”400×400″ alignment=”center” title=”Brink”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1840″ img_size=”400×400″ alignment=”center” title=”Section 8: Prejudice”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1835″ img_size=”400×400″ alignment=”center” title=”Homefront”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1847″ img_size=”400×400″ alignment=”center” title=”Crasher”][/vc_column][/vc_row][vc_row][vc_column][vc_empty_space][/vc_column][/vc_row][vc_row][vc_column width=”1/4″][vc_single_image image=”1843″ img_size=”400×400″ alignment=”center” title=”Terminator Salvation”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1832″ img_size=”400×400″ alignment=”center” title=”Frontlines: Fuel of War”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1844″ img_size=”400×400″ alignment=”center” title=”Unreal Tournament 3″][/vc_column][vc_column width=”1/4″][vc_single_image image=”1839″ img_size=”400×400″ alignment=”center” title=”Saints Row”][/vc_column][/vc_row][vc_row][vc_column][vc_empty_space][/vc_column][/vc_row][vc_row][vc_column width=”1/4″][vc_single_image image=”1826″ img_size=”400×400″ alignment=”center” title=”Crashday”][/vc_column][vc_column width=”1/4″][vc_single_image image=”1833″ img_size=”400×400″ alignment=”center” title=”Ghost Recon 2″][/vc_column][vc_column width=”1/4″][/vc_column][vc_column width=”1/4″][/vc_column][/vc_row]